![]() The story is continued in the novel Empire, in which the President of the United States is dead and the civil war is about to start.Ī non-canonical ending is available midway through the game, where Jason can escape the complex and leave Claire to her fate. Initially appalled by her deception, Jason departs the area with Claire, visibly amused. Claire had gotten romantically close to Jason after identifying him as a person capable of completing the infiltration of the base. She reveals to that she is with the National Security Agency, and that she was investigating the Restoration. Furious, Lucius threatens Jason and his loved ones, declaring that the Restoration will kill "everyone you've ever known." When Jason prepares to kill him, Lucius is shot in the head by Claire, who has arrived by a helicopter. Jason destroys the airship using the Restoration's nuclear missile platforms, and corners Lucius before he can escape. Lucius further reveals that they have already assassinated the Vice President of the United States, and are now planning to launch an airship to attack San Francisco, California. In the complex's control room, Jason meets Commander Lucius (voiced by Graham McTavish), the leader of the Restoration, who reveals a long-term goal of inciting a civil war in the United States, allowing their group to take control. Jason escorts Claire to the entrance to allow her to contact authorities, while he uses stolen high-tech devices to further infiltrate the complex and learn more. However, both have heard discussion among the soldiers about their group, the Progressive Restoration, which appears to be ready to launch attacks across the United States. He manages to follow men dragging Claire through the complex and is able to rescue her. He comes across a massive underground complex manned by numerous soldiers with high-end technology. Claire opts to explore them, saying she used to come there as a child, but when she does not respond to Jason's calls, he follows her. Jason Flemming (voiced by Nolan North ) and his new girlfriend Claire (voiced by Eliza Jane Schneider) are backpacking in the Pacific Northwest when they come across some caverns. Empire is a Chair-owned IP that was licensed to Orson Scott Card to create a series of novels. Scores and other statistics from the main campaign and the training group are tracked via online leaderboards.Ĭliff Bleszinski, design consultant at Epic Games for Shadow Complex, indicated during an E3 interview that the game runs parallel to the events in the Orson Scott Card novel, Empire, and that the game will dovetail with the sequel to the book, Hidden Empire. Players are ranked based on time of completion and any scoring objectives when they complete the level. In addition to the main campaign, a number of challenge levels, called "Proving Grounds", are available, generally requiring the player to make it to the exit of a room using a limited set of items and health. When the player starts a new game, they will lose all the weapons and items that they have acquired, but will keep the character's experience level and any benefits they have already received from that experience. Special rewards such as revealing the full map and unlimited special ammo are granted at specific levels. These experience levels grant the player skills such as improved gunfire precision or damage resistance. The player can gain up to fifty experience levels, each level boosting basic attributes of the character. ![]() The game rewards the player with experience points as they complete objectives and defeat enemies. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, they gain new abilities and weapons which allow them to reach new areas. Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The player can use the right control stick to aim with a laser sight. ![]() Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. Shadow Complex is presented in 2.5D format the game world is fully three-dimensional, but the player can only move in two dimensions, simulating the environment of a classic side-scrolling video game. Shadow Complex uses a 2.5D design, with the player moving about levels like a side-scrolling video game but required to dispatch enemies in three dimensions. ![]() Gameplay File:Shadow complex screenshot.jpg ![]()
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